Demystifying lag
The purpose of this tutorial is to clarify how lag affects the BZFlag gameplay, willing to help players to understand lag, and go around it. These methods and statements are a result of years of experience playing and successfully dealing with lag, so this is a tutorial based in an advanced practical knowledge of the implications of lag in the gameplay (not code/source-wise), and these methods were proven to be reliable to be used as a reference for players willing to learn these key BZFlag skills: lag reading, anticipation, and compensation.
1) The basics
2) Lag and the leagues
3) Lag myths
3.1) "Lag gives the player an advantage"
3.2) "I would kick your ass if I had your lag :)"
3.3) "Some player's lag is the same of that other player, but it feels very different"
3.4) "Ricos are pointless with lag"
3.5) "Fix your lag"
3.6) "Lagger"
3.7) "On GU lag can be used to cap"
4) Lag-related techniques and skills
4.1) Delay reading
4.2) Pattern reading
4.3) Anticipation
4.4) Locking
4.5) Lag compensation
5) Differing lag from cheating
5.1) Differences between the shooter/server/dodger sides of view
5.2) Using radar lines to "see through lag"
5.3) Extracting lagstats from a replay file
5.4) Solid signs of cheating
6) Future implementations
7) Credits
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